Well, today I just had the first of two final exams for the term. It was quite a bit harder than I expected in some parts, but also very easy in the written. Time to slack off while studying for the next exam which I heard is very tough. At least this time I'll be able to catch up on more sleep while doing other stuff.
Also, even though this is a second year programming course, it's barely more difficult than the first year stuff. In fact, I'd say one of my first year courses was harder than this.
Friday, 7 December 2012
Thursday, 6 December 2012
Little Busters 9 : Jelly to the Rescue!
Due to my internet being wonky (and procrastination as usual), the post is "late" but I'm not going to mark it as such.
So today I had a chance to catch up on Little Busters.
Jelly.
So the episode seemed to me like a big plot point wrapped around a pretty silly situation. The situation itself seemed silly, but the objectives and outcomes were all really good. Rin finally gets to get out of her shy shell when times of crisis.
This crisis? Save the Cafeteria! Or... "Cook Dinner for All!". With the awesome help of Little Busters, they were able to do it. The food they cooked all seemed simple yet tasty indeed. How I'd like to eat a curry, jelly, omelette, jelly, fried shrimp, jelly, and lettuce combo with miso soup (and jelly) on the side. With some more jelly.
And then... it hits Riki again. I wonder why? Mission complete?
Anyways, next episode seems to have more Nishizono. Will she join the Little Busters? Or will it be just a slightly more in-depth intro?
So today I had a chance to catch up on Little Busters.
Jelly.
So the episode seemed to me like a big plot point wrapped around a pretty silly situation. The situation itself seemed silly, but the objectives and outcomes were all really good. Rin finally gets to get out of her shy shell when times of crisis.
This crisis? Save the Cafeteria! Or... "Cook Dinner for All!". With the awesome help of Little Busters, they were able to do it. The food they cooked all seemed simple yet tasty indeed. How I'd like to eat a curry, jelly, omelette, jelly, fried shrimp, jelly, and lettuce combo with miso soup (and jelly) on the side. With some more jelly.
And then... it hits Riki again. I wonder why? Mission complete?
Anyways, next episode seems to have more Nishizono. Will she join the Little Busters? Or will it be just a slightly more in-depth intro?
Wednesday, 5 December 2012
UNIQLO WAKE UP - Alarm with Yoko Kanno
http://www.uniqlo.com/wakeup/en/pc/
UNIQLO never ceases to amaze me with their weird little screensaver app stuff. This time around instead of a constantly changing clock, they did an alarm clock app for the iPhone and Android along with a download for PC from before. The even better thing about this is the fact that Yoko Kanno helped composed the music for this along with Cornelius (Keigo Oyamada). Pretty big names to have there for a simple, but beautiful little alarm clock app.
Perhaps the minimalist design is getting to me because of all these design courses I'm taking. Or maybe it's the really nice way the announcer sings the weather to you. This really makes me want a proper Android phone now.
UNIQLO never ceases to amaze me with their weird little screensaver app stuff. This time around instead of a constantly changing clock, they did an alarm clock app for the iPhone and Android along with a download for PC from before. The even better thing about this is the fact that Yoko Kanno helped composed the music for this along with Cornelius (Keigo Oyamada). Pretty big names to have there for a simple, but beautiful little alarm clock app.
Perhaps the minimalist design is getting to me because of all these design courses I'm taking. Or maybe it's the really nice way the announcer sings the weather to you. This really makes me want a proper Android phone now.
Labels:
uniqlo
Tuesday, 4 December 2012
End to a Prototype [2]
Well today was quite uneventful indeed.
All I pretty much did was finish up this game from a company that has sadly been downsized to almost nothing. It was a Prototype of sorts, except that it was the second in the series. Although there were some features that expanded and improved on the first game, it still felt lacking, especially the combat and the ending boss fight.
"What do we do now?"
"The End"
Absolutely unsatisfied with the ending. Also, the "completion" percentage misled me into thinking the game was longer. Stuck at 74% and I'll most likely not go back to finish 100%.
All I pretty much did was finish up this game from a company that has sadly been downsized to almost nothing. It was a Prototype of sorts, except that it was the second in the series. Although there were some features that expanded and improved on the first game, it still felt lacking, especially the combat and the ending boss fight.
"What do we do now?"
"The End"
Absolutely unsatisfied with the ending. Also, the "completion" percentage misled me into thinking the game was longer. Stuck at 74% and I'll most likely not go back to finish 100%.
Labels:
late,
video games
Monday, 3 December 2012
Fall 2012 Final Days 5 - Spatial Design - COMPLETE
Post-Seattle Spatial Design - Week 4 Complete!
Which means... it's all over! Classes are now done and especially this crazy class with lots of thinking and work. Although I'm disappointed with the final results that our group (or me) delivered today, I still really liked this class. I learned quite a lot of things not just about spatial design, but also design in general. Thank goodness for the awesome group members especially during Seattle. I just hope that I can remember all of this and apply it to my future works.
Also, this class caused a revival of interest for a certain 3D rendering/animation/creation software. If only I could have used it to its Maximum potential.
And now I should go sleep. Being up for more than 30+ hours is really taking its toll.
Which means... it's all over! Classes are now done and especially this crazy class with lots of thinking and work. Although I'm disappointed with the final results that our group (or me) delivered today, I still really liked this class. I learned quite a lot of things not just about spatial design, but also design in general. Thank goodness for the awesome group members especially during Seattle. I just hope that I can remember all of this and apply it to my future works.
Also, this class caused a revival of interest for a certain 3D rendering/animation/creation software. If only I could have used it to its Maximum potential.
And now I should go sleep. Being up for more than 30+ hours is really taking its toll.
Labels:
school
Sunday, 2 December 2012
Fall 2012 Final Days 4 - Fish
Just in time!
Today was crazy work on 2 projects, one of which is a silly fish fish fish eating game.
The other is that huge Spatial Architectural project doing tons of renders... I really suck at interior design...
All nighter here I come!
Today was crazy work on 2 projects, one of which is a silly fish fish fish eating game.
The other is that huge Spatial Architectural project doing tons of renders... I really suck at interior design...
All nighter here I come!
Saturday, 1 December 2012
Fall 2012 Final Days 3 - Interlude
So called interlude because it's between two due dates for projects.
Although I did still work on the huge project for Monday by rendering.
This short break is really short indeed. Got to prep up for no sleep tomorrow.
Although I did still work on the huge project for Monday by rendering.
This short break is really short indeed. Got to prep up for no sleep tomorrow.
Labels:
late,
late 2 days,
school
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